Minecraft 1.9 potions
*Defends the obsidian pillars more, the further the fight progresses. *It sometimes returns to the center of the island to "perch" on top of the portal and shoot dragon breath. *NBT tags can determine the dragon's phase. *While on top of the portal arrows will bounce back and be set on fire. *These produce a dragon breath cloud on impact and light the ground on fire. *Shoots special projectiles at the player called "ender acid". *It is used to transform splash potions into lingering potions *Right clicking the dragon's breath cloud with an empty bottle will turn in into dragon breath. *Immediately charges the player right after. *During the attack, it knockbacks and damages all players on all angles in the vicinity (as if hitting with other body parts). *Breathes fire/purple particles (called "dragon breath") while on top of the portal. *The "charge" attack has been given a great amount of knockback. *No longer take damage from snowballs, eggs or fishing rods. *The fight has been changed to be more similar to the one on the console edition.
*Explosion particles appear on the tops of the pillars as they are being rebuilt.
*When the dragon is respawned, the circle of pillars and the crystals reappear. *Subsequent dragons will spawn new gateways up to a total of 20, but won't create new dragon eggs and will only drop 500 experience. *While respawning, beams shoot out of these crystals, that will reset all the pillars and when done they blow up and spawn the dragon. *Can be respawned by placing one End Crystal on each side of the exit portal at any one of the three blocks of that side. * Generates an infinite amount of islands in every direction from the main island, though separated from it in all directions by an empty gap of about 1,000 blocks.